Volume 1, Issue 1
Fast Virtual Garment Dressing on Posed Human Model

Lijing Wang

10.3993/jfbi06200804

Journal of Fiber Bioengineering & Informatics,1 (2008), pp. 21-27

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  • Abstract

Due to the multiplicity of the implementation, virtual garment simulation requires the capacity of dressing a sewn garment onto various posed human models in a real time. In this paper, a three-step method has been proposed to accelerate the dress-up procedure. The virtual garment is first dressed onto a human model in a standing pose to record a distance map between the garment shell and the human model. And then the distance map is employed to generate a coarse match when the pose of the human model has been changed. Finally, a fine-tuned 3D configuration without surface penetration is generated after a draping/relaxation scheme. Experimental results suggest this method is a useful and fast treatment for dressing sewn virtual garment on various posed human models.

  • History

Published online: 2008-01

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