Rapid 3D Human Body Modeling and Skinning Animation Based on Single Kinect

Authors

  • Kunlin He, Aihua Mao, Jie Luo & Guiqing Li

DOI:

https://doi.org/10.3993/jfbim00134

Keywords:

Human Body;Rapid Modeling;Single Kinect;Skinning Animation

Abstract

Dynamic geometries acquisition of human is one of the most popular topics in the fields of computer vision and computer graphics. This paper presents the related techniques on rapidly generation of human model sequences and makes skinning animation using single Kinect. In specified applied conditions, it has good animation effects and interaction functions. As the comparatively low request on resolution by animation, using the Kinect can greatly save human body animation production time and reduce production cost.

Published

2015-08-01

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Section

Articles

How to Cite

Rapid 3D Human Body Modeling and Skinning Animation Based on Single Kinect. (2015). Journal of Fiber Bioengineering and Informatics, 8(3), 413-421. https://doi.org/10.3993/jfbim00134