Year: 2008
Author: Lijing Wang
Journal of Fiber Bioengineering and Informatics, Vol. 1 (2008), Iss. 1 : pp. 21–27
Abstract
Due to the multiplicity of the implementation, virtual garment simulation requires the capacity of dressing a sewn garment onto various posed human models in a real time. In this paper, a three-step method has been proposed to accelerate the dress-up procedure. The virtual garment is first dressed onto a human model in a standing pose to record a distance map between the garment shell and the human model. And then the distance map is employed to generate a coarse match when the pose of the human model has been changed. Finally, a fine-tuned 3D configuration without surface penetration is generated after a draping/relaxation scheme. Experimental results suggest this method is a useful and fast treatment for dressing sewn virtual garment on various posed human models.
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Journal Article Details
Publisher Name: Global Science Press
Language: English
DOI: https://doi.org/10.3993/jfbi06200804
Journal of Fiber Bioengineering and Informatics, Vol. 1 (2008), Iss. 1 : pp. 21–27
Published online: 2008-01
AMS Subject Headings:
Copyright: COPYRIGHT: © Global Science Press
Pages: 7
Keywords: virtual garment
Author Details
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